An experiment of mine – using F# for game development.

Greetings to everyone reading this post. If you followed my previous blog posts you are probable aware that I've decided put some effort into game development and document my progress along the way. So you might be asking what is happening? Where are all the posts? What is happening? Well, there are few things that … Continue reading An experiment of mine – using F# for game development.

Game Programming with C++ – Making 3D games – Chapter 1 recap.

As I go through the book according to my plan, I will try to provide my impressions and recap of contents for each chapter. After I hopefully finish the book, I will try to make a review out of the, Well, as you can guess from the title, I have finished reading the first chapter … Continue reading Game Programming with C++ – Making 3D games – Chapter 1 recap.

Plan for next posts in this blog

I've bought a book by Sanjay Modhav, Game programming in C++: Making 3d games and plan to work through it in future. It introduces the reader to general game programming concepts, and first chapters are actually 2d programming using SDL2. So, with some googling, I will get a clue both about 2d and 3d game … Continue reading Plan for next posts in this blog

The purpose of this blog

Like every kid, I liked playing games. It even made me learn programming in C language at one point. I really liked using C to solve puzzles and make small things, however, I was interested in many things, including becoming a veterinarian and  professional chess player... But becoming a professional programmer or game programmer was … Continue reading The purpose of this blog